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Let your students build, experiment, and launch — all while exploring core STEM principles.
A chassis and mounting parts to assemble the pitching frame
A DC motor with coupling to spin a launch wheel
Wiring and connectors to power the motor
Four foam balls for safe projectile launching
Teacher’s resource guide with lesson ideas and background material
When assembled, the fast-spinning wheel (driven by the DC motor) propels the foam balls forward, converting electrical energy into kinetic energy and motion.
As students build and test this kit, they’ll engage with:
STEM Area | Key Concepts | Classroom Possibilities |
---|---|---|
Electricity & Circuits | Series and parallel wiring, voltage/current relationships, motor characteristics | Students will wire the motor, test how voltage or resistance changes affect speed |
Energy Conversion | Chemical → Electrical → Mechanical → Kinetic | Compare input electrical energy vs. projectile energy and inefficiencies |
Forces & Motion | Newton’s laws, acceleration, friction, torque | Students can vary wheel size, surface texture, launch angle, or ball mass to examine effects |
Engineering Design & Iteration | Structure stability, alignment, material choices | Encourage redesigns to improve consistency, accuracy, or launch speed |
Measurement & Data Analysis | Distance, time, averages, graphing, error analysis | Students can record multiple launches, graph performance vs. voltage or angle, analyze variability |
Affordable, hands-on learning tool — ideal for individual or small-group builds
Scalable complexity — for younger students you can guide the wiring, for older students let them experiment
Cross-curricular integration — ties into physics, math, technology, and inquiry skills
Supportive resources — the kit includes a teacher’s guide (see the “Additional Resources”) to support lesson planning Kidder
Speed & Accuracy Challenge: Have student teams attempt to hit a target, measuring which launch parameters (voltage, wheel diameter, angle) produce best results
Optimization Sprint: Give teams fixed time to test modifications (e.g. changing motor voltage, adding fins, trimming weight) to improve performance
Data Lab: Students record dozens of launches, chart distance vs. voltage or vs. angle, calculate averages, analyze outliers
Design Extension: Encourage students to adapt the kit into a ping-pong launcher, catapult hybrid, or even build an “automatic pitcher” system